@startuml
sprite $umbrella [48x48/16] {
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00000000000008FFF6003DFFC00000000000000000000000
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}


!define FA_UMBRELLA(_alias) ENTITY(rectangle,black,umbrella,_alias,FA UMBRELLA)
!define FA_UMBRELLA(_alias, _label) ENTITY(rectangle,black,umbrella,_label, _alias,FA UMBRELLA)
!define FA_UMBRELLA(_alias, _label, _shape) ENTITY(_shape,black,umbrella,_label, _alias,FA UMBRELLA)
!define FA_UMBRELLA(_alias, _label, _shape, _color) ENTITY(_shape,_color,umbrella,_label, _alias,FA UMBRELLA)
skinparam folderBackgroundColor<<FA UMBRELLA>> White
@enduml